The Zen of Direct3D Game Programming [With CDROM] Peter Walsh

ISBN: 9780761534297

Published:

Paperback

863 pages


Description

The Zen of Direct3D Game Programming [With CDROM]  by  Peter    Walsh

The Zen of Direct3D Game Programming [With CDROM] by Peter Walsh
| Paperback | PDF, EPUB, FB2, DjVu, talking book, mp3, RTF | 863 pages | ISBN: 9780761534297 | 6.31 Mb

Whether youre a professional programmer looking to get up to speed on DirectX. 8.0 or a hobbyist new to game programming, this book will be your ultimate guide to programming amazing 3D computer graphics with Microsoft. Direct3D. 8.0 It provides aMoreWhether youre a professional programmer looking to get up to speed on DirectX. 8.0 or a hobbyist new to game programming, this book will be your ultimate guide to programming amazing 3D computer graphics with Microsoft. Direct3D. 8.0 It provides a solid introduction to interactive entertainment engineering, Windows. programming, and advanced graphical techniques.

Inside youll find deep coverage of 2D graphics, including using double buffering, page flipping, programming a bitmap font engine, and creating a Quake-style programmable console. Read on to learn sophisticated 3D graphics programming techniques such as bilinear filtering, texturing, materials, lights, and how to develop an object-orientated frame based object hierarchy in order to simulate amazingly realistic animation effects. Begin your journey into the world of Direct3D - and great games - here, now



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